Castlemark Ruins

2 Illustrations I did for a Blender introduction course I gave at Chimera Entertainment.
My goal was to include the program into our workflow and to guide the team through Blenders basics by creating a very quick and rough boxmodel first. By combining this with assets from the Blender Market and simple textures, this workflow will lead to realistic and atmospheric illustrations in very little time.
Including the full course preparation, the exterior illustration took about 8 hours, the dungeons around 4 (+1 for character and fake UI).
The Character is grabbed from Mixamo, the skull from Sketchfab.
Hope you enjoy, please let me know what you think :)